Jack of Scales

From Hand of Fate Wiki
Jump to: navigation, search
Jackofscales.png

The Jack of Scales is the sixth Court boss in Hand of Fate, as well as a Monster Card which can be encountered normally after his defeat.

Note: His lore states that he nullifies weapon abilities and artefacts. This is not true, and they can be used against him in battle.

Lore[edit | edit source]

Their latent magical abilities mean these lizardmen are feared by all, even their own kind.

Jack of Scales Court[edit | edit source]

Encounter deck size:
Encounter Cards added:
Equipment deck size:
Maximum stair count:

Curses[edit | edit source]

  • Heavy Arrows: In combat, projectiles travel at half their usual speed, but inflict twice the damage.
  • Mana Drain: Cooldown times for weapons and artefacts are doubled.

Challenges[edit | edit source]

Token unlocks[edit | edit source]

Queen of Skulls
Holy Forge
Dark Ritual
Metal Ore
Herne's Antlers
Undead Bane

Court Reward[edit | edit source]

Jack of Scales enemy[edit | edit source]

The Jack of Scales is a larger variation of the standard lizardman, except his attacks deal more damage. He has three attacks. A tail smash that cannot be blocked and strikes twice, damaging everyone, a tail swipe that cannot be blocked, and a sword strike that can be countered. The tail attacks are obvious and can be interrupted with a shield bash provided the player does it before the indicator appears.

Strategy[edit | edit source]