Jack of Dust

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The Jack of Dust is the first Court boss in Hand of Fate, as well as a Monster Card which can be encountered normally after his defeat.

Lore[edit | edit source]

In the ruins of an ancient temple, among the eternally shifting sand dunes, lives the mysterious leader of the desert bandits. Infamous for his reign of terror over any spice caravans that dare take their chances travelling through his domain, he rules as a king over the barren lands.

Jack of Dust Court[edit | edit source]

  • Encounter deck size: 8 (cannot be edited before first game)
  • Equipment deck size: 8 (cannot be edited before first game)
  • Maximum stair count: 1
  • Maximum encounter total: 8

Curses[edit | edit source]

  • None

Challenges[edit | edit source]

  • None

Token unlocks[edit | edit source]

Jack of Skulls
Bandit Attack
Captain of the Guards
Dead King's Hall
Devil's Choice
Local Peasant
Maze of Traps
Chains of Rage
Desperate Measures
Fortitude's Breath
Medium Armour
Medium Armour
Mercenary Contract

Jack of Dust enemy[edit | edit source]

The Jack of Dust is a larger-than-normal bandit, armed with a sword and accompanied by three other bandits. When encountered as a Court boss, he is accompanied by up to two additional cards worth of monsters. The Jack of Dust has about twice as many hit points as an ordinary bandit. At half health, he will power up, moving more quickly and dealing more damage.

The Jack of Dust has two attacks - a blockable attack, and an unblockable attack. The blockable attack can be blocked as normal; the unblockable attack must be dodged. After defeating the Queen of Dust he also throws knives.

When hit by Jack of Dust, the player loses 5 gold, inlcuding the knive throw.

Media[edit | edit source]

The Jack of Dust Court boss fight: