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Scales, Skulls, Dust and Dread, Four Suits, Four Fates, Four Prices Paid
~ Ancient Proverb

Court is the term used to describe the hierarchy of "bosses" in Hand of Fate.

Description[ | ]

There are 12 members of the Court, which is made up of 4 Suits, with each Suit having 3 Ranks. The 12 cards of the Court provide the structure and framework for the player's progression through the game.

Suits[ | ]

The 4 Suits of the Court:

(There are other Suits, but they are not considered to be members of the Court.)

Ranks[ | ]

The 3 Ranks of each Suit:

  • Jack: The Jacks are basically-normal enemies of their suit, though they usually have roughly double the health and hit harder. Most of them have attacks which are harder to block than standard enemies, and either a buff for their allies or a debuff for the player.
  • Queen: Every Queen has an immobile secondary unit which appears with her and assists for the fight. Most are ranged enemies; the Queen of Dust is the only exception, and her immobile unit is a ranged attacker.
  • King: The Kings are all very tough melee units with special ranged attacks that affect an area. They come with large retinues of other enemies.

Members[ | ]

Court Members (listed by Story Mode progression):

  1. Jack of Dust
  2. Jack of Skulls
  3. Queen of Dust
    Reward: The Goblet
  4. Jack of Plague
  5. King of Dust
  6. Jack of Scales
    Reward: The Sceptre
  7. Queen of Skulls
  8. Queen of Plague
  9. King of Skulls
    Reward: The Pentacle
  10. Queen of Scales
  11. King of Plague
  12. King of Scales
    Reward: The Dagger
  13. The Dealer
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