The Jack of Scales is the sixth Court boss in Hand of Fate, as well as a Monster Card which can be encountered normally after his defeat.
Note: His lore states that he nullifies weapon abilities and artefacts. This is not true, and they can be used against him in battle.
Lore[ | ]
- Their latent magical abilities mean these lizardmen are feared by all, even their own kind.
Jack of Scales Court[ | ]
- Encounter deck size: 25
- Encounter Cards added: 3 x Deadman's Gorge
- Equipment deck size: 25
- Maximum stair count:
Curses[ | ]
- Heavy Arrows: In combat, projectiles travel at half their usual speed, but inflict twice the damage.
- Mana Drain: Cooldown times for weapons and artefacts are doubled.
Challenges[ | ]
- 3 x Deadman's Gorge
- 2 x Supplies
Token unlocks[ | ]
Court Reward[ | ]
Jack of Scales enemy[ | ]
The Jack of Scales is a larger variation of the standard lizardman, except his attacks deal more damage. He has three attacks. A tail smash that cannot be blocked and strikes twice, damaging everyone, a tail swipe that cannot be blocked, and a sword strike that can be countered. The tail attacks are obvious and can be interrupted with a shield bash provided the player does it before the indicator appears.